|SECTION 1, 2 and 3 - DESIGNING PROGRAM DEFINITIONS|
|DESIGN RECIPE ONE|
|Introduction||Program Environment||Arithmetic Expressions||Program Definitions||Types of Errors|
|Definition Debugging||TEST - Expressions and Definitions||Word Problems||Composing Programs||Variable Definitions|
|Group Knot||Design Recipe||TEST - On Computer - Program Definitions||TEST - Written - Chapter 2||Review - Extend|
|SECTION 4 - CONDITIONAL PROGRAMS|
|DESIGN RECIPE TWO|
|Introduction to Conditional Programs||Booleans and Relations||Programs that Test Conditions||Conditional Programs||Designing Conditional Programs|
|SECTION 5 - SYMBOLIC INFORMATION|
|Symbols and Comparison Operation||Game Program Set||GAME DESIGN RECIPE|
|SECTION 6 - COMPOUND DATA|
|DESIGN RECIPE THREE|
|Structures||Structure Definitions||Data Definitions||Designing Programs for Compound Data||GAMES-Hangman and Ping-Pong|
|SECTION 7 - MIXED DATA|
|DESIGN RECIPE FOUR|
|Mixed Data Design||Composing Functions||Animation|
|TO REVIEW AND LEARN COPY SAMPLE CODE INTO SCHEME,|
RUN, OBSERVE, COMPARE AND CONTRAST THE CODE!
Each lesson is approximately one day long. My school is on the accelerated A/B block. This means that I meet with my students every other day for around 80 minutes of instruction time. The pace can be faster or slower depending on the ability of your students.
Please send corrections, improvements and your lesson ideas. I will add to this throughout the year. Any help in developing lessons is greatly appreciated. Hey, forget the money, I would like more time.
The template form I use for the lesson plans is designed primarily for the printed paper report that is required by my school. It also includes pull-down menus for the TEKS and TAAS objectives that must be included on the hardcopy report.