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LESSON
APPLICATION SUMMARY: |
COMPUTER SCIENCE CORRELATION |
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1. Analyze map directions and distance
by planning a BeeBot program path |
Data
Analysis |
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2. Design a grid and object |
Creative
Thinking |
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3. Paint drawing grid, BeeBot |
Input
Tool |
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4. Terrapin Programming software |
Programming |
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FOCUS
CONNECTIONS:
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GOAL: |
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INPUT:
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1. Guess: Where will you or the
BeeBot go? |
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2. Paint map
grid 800 by 600 with 100 pixel size squares (older students should design
this themselves in Paint) |
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PROCESS: |
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1. On the Paint Grid fill squares with color to make a path. 2. Draw an object such as a circle in the end point of the path. 3. Record the sequence of steps to get from top left corner to the end-point. · Move forward including how many steps. · Turn Right · Turn Left 4. Program the Bee-Bot with those commands. 5. Guess where the object will end up. 6. Put a marker at that spot. 7. Analyze what needs to be changed if the BeeBot did not make it to the end-point. 8. Adjust program and try again. |
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OUTPUT
/ FEEDBACK: |
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1. Were you successful in guessing where
the BeeBot would go? |
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2. How many times did it take to be
successful? |
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3. Did planning and thinking help
save time? |
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RESOURCES: |
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1. Terrapin Logo, BeeBots:
http://www.terrapinlogo.com/ |
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2. Paint drawing tool fluency |
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